public interface Transition
GameScreen
transition implementations
NOTE: Based on Slick implementation by Kevin GlassModifier and Type | Method and Description |
---|---|
void |
initialise(GameScreen outScreen,
GameScreen inScreen) |
boolean |
isFinished() |
void |
postRender(GameContainer gc,
Graphics g) |
void |
preRender(GameContainer gc,
Graphics g) |
void |
update(GameContainer gc,
float delta) |
void initialise(GameScreen outScreen, GameScreen inScreen)
void update(GameContainer gc, float delta)
void preRender(GameContainer gc, Graphics g)
void postRender(GameContainer gc, Graphics g)
boolean isFinished()