BeginFrameBufferOperation |
|
ClearShaderProgramOperation |
Clears the current ShaderProgram applied to the Graphics
instance
|
EndFrameBufferOperation |
|
RenderFrameBufferOperation |
|
RenderPipeline |
Stores a sequences of RenderOperation s to be applied and (optionally) unapplied.
|
ScaleOperation |
|
ShaderProgramOperation |
Applies/unapplies a ShaderProgram
|
TintOperation |
|
TranslateOperation |
|