public class AndroidMini2DxSound
extends java.lang.Object
implements com.badlogic.gdx.audio.Sound
Modifier and Type | Method and Description |
---|---|
void |
dispose() |
long |
loop() |
long |
loop(float volume) |
long |
loop(float volume,
float pitch,
float pan) |
void |
pause() |
void |
pause(long soundId) |
long |
play() |
long |
play(float volume) |
long |
play(float volume,
float pitch,
float pan) |
void |
resume() |
void |
resume(long soundId) |
void |
setLooping(long soundId,
boolean looping) |
void |
setPan(long soundId,
float pan,
float volume) |
void |
setPitch(long soundId,
float pitch) |
void |
setVolume(long soundId,
float volume) |
void |
stop() |
void |
stop(long soundId) |
public void dispose()
dispose
in interface com.badlogic.gdx.audio.Sound
dispose
in interface com.badlogic.gdx.utils.Disposable
public long play()
play
in interface com.badlogic.gdx.audio.Sound
public long play(float volume)
play
in interface com.badlogic.gdx.audio.Sound
public void stop()
stop
in interface com.badlogic.gdx.audio.Sound
public void stop(long soundId)
stop
in interface com.badlogic.gdx.audio.Sound
public void pause()
pause
in interface com.badlogic.gdx.audio.Sound
public void pause(long soundId)
pause
in interface com.badlogic.gdx.audio.Sound
public void resume()
resume
in interface com.badlogic.gdx.audio.Sound
public void resume(long soundId)
resume
in interface com.badlogic.gdx.audio.Sound
public void setPitch(long soundId, float pitch)
setPitch
in interface com.badlogic.gdx.audio.Sound
public void setVolume(long soundId, float volume)
setVolume
in interface com.badlogic.gdx.audio.Sound
public long loop()
loop
in interface com.badlogic.gdx.audio.Sound
public long loop(float volume)
loop
in interface com.badlogic.gdx.audio.Sound
public void setLooping(long soundId, boolean looping)
setLooping
in interface com.badlogic.gdx.audio.Sound
public void setPan(long soundId, float pan, float volume)
setPan
in interface com.badlogic.gdx.audio.Sound
public long play(float volume, float pitch, float pan)
play
in interface com.badlogic.gdx.audio.Sound
public long loop(float volume, float pitch, float pan)
loop
in interface com.badlogic.gdx.audio.Sound