| BeginFrameBufferOperation | 
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| ClearShaderProgramOperation | 
Clears the current  ShaderProgram applied to the  Graphics
 instance  
 | 
| EndFrameBufferOperation | 
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| RenderFrameBufferOperation | 
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| RenderPipeline | 
Stores a sequences of  RenderOperations to be applied and (optionally) unapplied.  
 | 
| ScaleOperation | 
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| ShaderProgramOperation | 
 Applies/unapplies a ShaderProgram 
 | 
| TintOperation | 
 | 
| TranslateOperation | 
 |