public class TiledCollisionMapper<T extends Positionable>
extends java.lang.Object
TiledMap data into collision data.| Constructor and Description | 
|---|
| TiledCollisionMapper(TiledCollisionFactory<T> collisionFactory)Creates a  TiledCollisionMapperwith aDefaultTiledCollisionMergerinstance for merge operations | 
| TiledCollisionMapper(TiledCollisionFactory<T> collisionFactory,
                    TiledCollisionMerger collisionMerger)Creates a  TiledCollisionMapperwith a specifcTiledCollisionMergerimplementation for merge operations | 
| Modifier and Type | Method and Description | 
|---|---|
| void | mapAndMergeCollisionsByLayer(java.util.List<T> results,
                            TiledMap tiledMap,
                            int layerIndex)Extracts and merges collisions in a  TiledMaplayer and adds them
 to aListinstance. | 
| void | mapAndMergeCollisionsByLayer(java.util.List<T> results,
                            TiledMap tiledMap,
                            java.lang.String layerName)Extracts and merges collisions in a  TiledMaplayer and adds them
 to aListinstance. | 
| void | mapAndMergeCollisionsByLayer(QuadTree<T> quadTree,
                            TiledMap tiledMap,
                            int layerIndex) | 
| void | mapAndMergeCollisionsByLayer(QuadTree<T> quadTree,
                            TiledMap tiledMap,
                            java.lang.String layerName) | 
| void | mapCollisionsByLayer(java.util.List<T> results,
                    TiledMap tiledMap,
                    int layerIndex)Extracts collisions in a  TiledMaplayer and adds them to aListinstance | 
| void | mapCollisionsByLayer(java.util.List<T> results,
                    TiledMap tiledMap,
                    java.lang.String layerName)Extracts collisions in a  TiledMaplayer and adds them to aListinstance | 
| void | mapCollisionsByLayer(QuadTree<T> quadTree,
                    TiledMap tiledMap,
                    int layerIndex) | 
| void | mapCollisionsByLayer(QuadTree<T> quadTree,
                    TiledMap tiledMap,
                    java.lang.String layerName) | 
| static byte[][] | mapCollisionsByLayer(TiledMap tiledMap,
                    int layerIndex)Creates a 2D byte array representing the collisions in a  TiledMaplayer | 
| static byte[][] | mapCollisionsByLayer(TiledMap tiledMap,
                    java.lang.String layerName)Creates a 2D byte array representing the collisions in a  TiledMaplayer | 
| void | mapCollisionsByObjectGroup(java.util.List<T> results,
                          TiledMap tiledMap,
                          java.lang.String groupName)Extracts collisions in a  TiledMapobject group and adds them to aListinstance | 
| void | mapCollisionsByObjectGroup(java.util.List<T> results,
                          TiledMap tiledMap,
                          java.lang.String groupName,
                          java.lang.String objectType)Extracts collisions in a  TiledMapobject group that have a
 specific value in their type field and adds them to aListinstance | 
| void | mapCollisionsByObjectGroup(QuadTree<T> quadTree,
                          TiledMap tiledMap,
                          java.lang.String groupName) | 
| void | mapCollisionsByObjectGroup(QuadTree<T> quadTree,
                          TiledMap tiledMap,
                          java.lang.String groupName,
                          java.lang.String objectType) | 
public TiledCollisionMapper(TiledCollisionFactory<T> collisionFactory)
TiledCollisionMapper with a
 DefaultTiledCollisionMerger instance for merge operationscollisionFactory - An implementation of TiledCollisionFactory for
            creating collision instancespublic TiledCollisionMapper(TiledCollisionFactory<T> collisionFactory, TiledCollisionMerger collisionMerger)
TiledCollisionMapper with a specifc
 TiledCollisionMerger implementation for merge operationscollisionFactory - An implementation of TiledCollisionFactory for
            creating collision instancescollisionMerger - An implementation of TiledCollisionMerger for
            determining if two tiles can be merged into a single collisionpublic static byte[][] mapCollisionsByLayer(TiledMap tiledMap, java.lang.String layerName)
TiledMap
 layertiledMap - The TiledMap to extract collisions fromlayerName - The name of the layer to extract collisions from. Each tile
            drawn in the layer is treated as a collision.public static byte[][] mapCollisionsByLayer(TiledMap tiledMap, int layerIndex)
TiledMap
 layertiledMap - The TiledMap to extract collisions fromlayerIndex - The index of the layer to extract collisions from. Each tile
            drawn in the layer is treated as a collision.public void mapCollisionsByLayer(QuadTree<T> quadTree, TiledMap tiledMap, int layerIndex)
public void mapCollisionsByLayer(java.util.List<T> results, TiledMap tiledMap, int layerIndex)
TiledMap layer and adds them to a
 List instanceresults - The List instance to add collisions totiledMap - The TiledMap to extract collisions fromlayerIndex - The index of the layer to extract collisions from. Each tile
            drawn in the layer is treated as a collision.public void mapCollisionsByLayer(QuadTree<T> quadTree, TiledMap tiledMap, java.lang.String layerName)
public void mapCollisionsByLayer(java.util.List<T> results, TiledMap tiledMap, java.lang.String layerName)
TiledMap layer and adds them to a
 List instanceresults - The List instance to add collisions totiledMap - The TiledMap to extract collisions fromlayerName - The name of the layer to extract collisions from. Each tile
            drawn in the layer is treated as a collision.public void mapCollisionsByObjectGroup(QuadTree<T> quadTree, TiledMap tiledMap, java.lang.String groupName)
public void mapCollisionsByObjectGroup(QuadTree<T> quadTree, TiledMap tiledMap, java.lang.String groupName, java.lang.String objectType)
public void mapCollisionsByObjectGroup(java.util.List<T> results, TiledMap tiledMap, java.lang.String groupName)
TiledMap object group and adds them to a
 List instanceresults - The List instance to add collisions totiledMap - The TiledMap to extract collisions fromgroupName - The name of the object group to extract collisions from. Each
            object is treated as a collision.public void mapCollisionsByObjectGroup(java.util.List<T> results, TiledMap tiledMap, java.lang.String groupName, java.lang.String objectType)
TiledMap object group that have a
 specific value in their type field and adds them to a List
 instanceresults - The List instance to add collisions totiledMap - The TiledMap to extract collisions fromgroupName - The name of the object group to extract collisions from. Each
            object is treated as a collision.objectType - The object type to extractpublic void mapAndMergeCollisionsByLayer(QuadTree<T> quadTree, TiledMap tiledMap, java.lang.String layerName)
TiledMap layer and adds them
 to a QuadTree instance. Tiles are determined as mergeable by the
 TiledCollisionMerger instance associated with this
 TiledCollisionMapper.public void mapAndMergeCollisionsByLayer(QuadTree<T> quadTree, TiledMap tiledMap, int layerIndex)
TiledMap layer and adds them
 to a QuadTree instance. Tiles are determined as mergeable by the
 TiledCollisionMerger instance associated with this
 TiledCollisionMapper.public void mapAndMergeCollisionsByLayer(java.util.List<T> results, TiledMap tiledMap, java.lang.String layerName)
TiledMap layer and adds them
 to a List instance. Tiles are determined as mergeable by the
 TiledCollisionMerger instance associated with this
 TiledCollisionMapper.results - The List instance to add collisions totiledMap - The TiledMap to extract collisions fromlayerName - The name of the layer to extract collisions from. Each tile
            drawn in the layer is treated as a collision.public void mapAndMergeCollisionsByLayer(java.util.List<T> results, TiledMap tiledMap, int layerIndex)
TiledMap layer and adds them
 to a List instance. Tiles are determined as mergeable by the
 TiledCollisionMerger instance associated with this
 TiledCollisionMapper.results - The List instance to add collisions totiledMap - The TiledMap to extract collisions fromlayerIndex - The index of the layer to extract collisions from. Each tile
            drawn in the layer is treated as a collision.