| Modifier and Type | Field and Description |
|---|---|
static com.badlogic.gdx.graphics.Color |
COLOR_BLACK
A blending-safe black
Color value |
static com.badlogic.gdx.graphics.Color |
COLOR_WHITE
A blending-safe white
Color value |
protected LabelRenderNode |
renderNode |
effects, styleId, visibility, zIndex| Constructor and Description |
|---|
Label()
Constructor.
|
Label(java.lang.String id)
Constructor
|
| Modifier and Type | Method and Description |
|---|---|
void |
attach(ParentRenderNode<?,?> parentRenderNode)
Attaches a
RenderNode for this element to a parent
RenderNode |
void |
detach(ParentRenderNode<?,?> parentRenderNode)
Detaches this element's
RenderNode from a parent
RenderNode |
com.badlogic.gdx.graphics.Color |
getColor()
Returns the
Color of the label |
HorizontalAlignment |
getHorizontalAlignment()
Returns the
HorizontalAlignment of the text |
java.lang.String |
getText()
Returns the current text of the label
|
TextAnimation |
getTextAnimation()
Returns the current
TextAnimation of the label |
boolean |
isResponsive()
Returns if this label should fill its available space
|
void |
setColor(com.badlogic.gdx.graphics.Color color)
Sets the
Color of the label |
void |
setHorizontalAlignment(HorizontalAlignment horizontalAlignment)
Sets the
HorizontalAlignment of the text |
void |
setResponsive(boolean responsive)
Sets if this label should fill its available space
|
void |
setStyleId(java.lang.String styleId)
Sets the style if for this
UiElement |
void |
setText(java.lang.String text)
Sets the current text of the label
|
void |
setTextAnimation(TextAnimation textAnimation)
Sets the current
TextAnimation of the label |
void |
setVisibility(Visibility visibility)
Sets the current
Visibility of this UiElement |
void |
setZIndex(int zIndex)
Sets the Z index of this
UiElement. |
void |
syncWithRenderNode()
Syncs data between the
UiElement and RenderNode |
addEffectListener, addHoverListener, applyEffect, equals, getElementById, getId, getStyleId, getVisibility, getZIndex, hashCode, isDebugEnabled, notifyEffectListenersOnFinished, notifyHoverListenersOnBeginHover, notifyHoverListenersOnEndHover, removeEffectListener, removeHoverListener, setDebugEnabledpublic static final com.badlogic.gdx.graphics.Color COLOR_WHITE
Color valuepublic static final com.badlogic.gdx.graphics.Color COLOR_BLACK
Color valueprotected LabelRenderNode renderNode
public Label()
Labelpublic Label(java.lang.String id)
id - The unique ID of the Labelpublic java.lang.String getText()
Stringpublic void setText(java.lang.String text)
text - A non-null Stringpublic void attach(ParentRenderNode<?,?> parentRenderNode)
UiElementRenderNode for this element to a parent
RenderNodeattach in class UiElementparentRenderNode - The parent RenderNode to attach topublic void detach(ParentRenderNode<?,?> parentRenderNode)
UiElementRenderNode from a parent
RenderNodedetach in class UiElementparentRenderNode - The parent RenderNode to detach frompublic void setVisibility(Visibility visibility)
UiElementVisibility of this UiElementsetVisibility in class UiElementvisibility - The Visibility to setpublic void syncWithRenderNode()
UiElementUiElement and RenderNodesyncWithRenderNode in class UiElementpublic void setStyleId(java.lang.String styleId)
UiElementUiElementsetStyleId in class UiElementstyleId - The style id to setpublic void setZIndex(int zIndex)
UiElementUiElement. Elements will be rendered on
different Z layers in ascending Z order (negatives values first, positive values last)public HorizontalAlignment getHorizontalAlignment()
HorizontalAlignment of the textHorizontalAlignment.LEFT by defaultpublic void setHorizontalAlignment(HorizontalAlignment horizontalAlignment)
HorizontalAlignment of the texthorizontalAlignment - public boolean isResponsive()
public void setResponsive(boolean responsive)
responsive - False if the width should match the text widthpublic com.badlogic.gdx.graphics.Color getColor()
Color of the labelColor is set by the UiThemepublic void setColor(com.badlogic.gdx.graphics.Color color)
Color of the labelcolor - Null if the Color should be retrieved from the UiThemepublic TextAnimation getTextAnimation()
TextAnimation of the labelpublic void setTextAnimation(TextAnimation textAnimation)
TextAnimation of the labeltextAnimation - Null if no animation is to be played