public class TypingTextAnimation extends BaseTextAnimation
TextAnimation that reveals the text as if it were being typed| Constructor and Description |
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TypingTextAnimation()
Constructor.
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TypingTextAnimation(float charactersPerSecond)
Constructor
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| Modifier and Type | Method and Description |
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float |
getCharactersPerSecond() |
void |
interpolate(com.badlogic.gdx.graphics.g2d.BitmapFontCache cache,
java.lang.String text,
float alpha)
Interpolate the animation
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void |
render(com.badlogic.gdx.graphics.g2d.BitmapFontCache cache,
Graphics g,
int renderX,
int renderY)
Renders the animation
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protected void |
resetState() |
void |
skip()
Sets the
TextAnimation to be skipped |
void |
update(com.badlogic.gdx.graphics.g2d.BitmapFontCache cache,
java.lang.String text,
float renderWidth,
int hAlign,
float delta)
Update the animation
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addTextAnimationListener, isFinished, removeTextAnimationListener, reset, setFinishedpublic TypingTextAnimation()
public TypingTextAnimation(float charactersPerSecond)
charactersPerSecond - The amount of characters to reveal per secondpublic void update(com.badlogic.gdx.graphics.g2d.BitmapFontCache cache,
java.lang.String text,
float renderWidth,
int hAlign,
float delta)
TextAnimationcache - The BitmapFontCache to use to render the texttext - The target text to displayrenderWidth - The text render widthhAlign - The horizontal alignment of the textdelta - The time since the last frame (in seconds)public void interpolate(com.badlogic.gdx.graphics.g2d.BitmapFontCache cache,
java.lang.String text,
float alpha)
TextAnimationcache - The BitmapFontCache to use to render the texttext - The target text to displayalpha - The interpolation alpha valuepublic void render(com.badlogic.gdx.graphics.g2d.BitmapFontCache cache,
Graphics g,
int renderX,
int renderY)
TextAnimationcache - The BitmapFontCache to use to render the textg - The Graphics contextrenderX - The render X coordinaterenderY - The render Y coordinatepublic void skip()
TextAnimationTextAnimation to be skippedpublic float getCharactersPerSecond()
protected void resetState()
resetState in class BaseTextAnimation