public class UiContainerRenderTree extends ParentRenderNode<UiContainer,StyleRule>
RenderNode implementation for UiContainerchildDirty, layerseffects, element, hiddenByLayoutRule, initialLayoutOccurred, innerArea, outerArea, parent, preferredContentHeight, preferredContentWidth, style, targetOuterArea, xOffset, yOffset, zIndex| Constructor and Description |
|---|
UiContainerRenderTree(UiContainer uiContainer,
com.badlogic.gdx.assets.AssetManager assetManager) |
| Modifier and Type | Method and Description |
|---|---|
void |
addChild(RenderNode<?,?> child) |
void |
addScreenSizeListener(ScreenSizeListener listener) |
protected float |
determinePreferredContentHeight(LayoutState layoutState) |
protected float |
determinePreferredContentWidth(LayoutState layoutState) |
protected StyleRule |
determineStyleRule(LayoutState layoutState) |
protected float |
determineXOffset(LayoutState layoutState) |
protected float |
determineYOffset(LayoutState layoutState) |
InputSource |
getLastInputSource() |
boolean |
isDirty() |
void |
layout() |
void |
layout(LayoutState layoutState) |
void |
onResize(int width,
int height) |
void |
removeScreenSizeListener(ScreenSizeListener listener) |
void |
update(float delta) |
clearChildren, getElementById, interpolate, mouseDown, mouseMoved, mouseScrolled, removeChild, renderElement, setChildDirty, setDirty, setState, updateapplyEffect, beginHover, contains, endHover, getContentRenderHeight, getContentRenderWidth, getContentRenderX, getContentRenderY, getId, getInnerHeight, getInnerRenderHeight, getInnerRenderWidth, getInnerRenderX, getInnerRenderY, getInnerWidth, getInnerX, getInnerY, getOuterHeight, getOuterRenderHeight, getOuterRenderWidth, getOuterRenderX, getOuterRenderY, getOuterWidth, getOuterX, getOuterY, getParent, getPreferredContentHeight, getPreferredContentWidth, getPreferredInnerHeight, getPreferredInnerWidth, getPreferredOuterHeight, getPreferredOuterWidth, getRelativeX, getRelativeY, getState, getStyle, getXOffset, getYOffset, getZIndex, isIncludedInLayout, isIncludedInRender, mouseUp, render, setRelativeX, setRelativeY, toStringpublic UiContainerRenderTree(UiContainer uiContainer, com.badlogic.gdx.assets.AssetManager assetManager)
public void update(float delta)
public void layout()
public void layout(LayoutState layoutState)
layout in class ParentRenderNode<UiContainer,StyleRule>public void addChild(RenderNode<?,?> child)
addChild in class ParentRenderNode<UiContainer,StyleRule>public void onResize(int width,
int height)
public void addScreenSizeListener(ScreenSizeListener listener)
public void removeScreenSizeListener(ScreenSizeListener listener)
protected float determinePreferredContentWidth(LayoutState layoutState)
determinePreferredContentWidth in class RenderNode<UiContainer,StyleRule>protected float determinePreferredContentHeight(LayoutState layoutState)
determinePreferredContentHeight in class RenderNode<UiContainer,StyleRule>protected float determineXOffset(LayoutState layoutState)
determineXOffset in class RenderNode<UiContainer,StyleRule>protected float determineYOffset(LayoutState layoutState)
determineYOffset in class RenderNode<UiContainer,StyleRule>protected StyleRule determineStyleRule(LayoutState layoutState)
determineStyleRule in class RenderNode<UiContainer,StyleRule>public boolean isDirty()
isDirty in class ParentRenderNode<UiContainer,StyleRule>public InputSource getLastInputSource()