| Class | Description | 
|---|---|
| Animation<T extends Sprite> | 
 Implements an animation with frames of variable or fixed duration 
 | 
| Graphics | 
 Implements graphics rendering functionality 
 | 
| NinePatch | 
 Modified version of  
NinePatch | 
| ParticleEffect | 
 Wraps  
ParticleEffect to match mini2Dx's
 design | 
| ParticleEffectPool | 
 Creates a pool of  
PooledParticleEffect instances for improved performance | 
| PooledParticleEffect | 
 An instance of  
ParticleEffect that can be returned to a
 ParticleEffectPool for re-use. | 
| ShapeTextureCache | 
 Implements a cache of textures for shapes 
 | 
| Sprite | 
 Wraps  
Sprite to auto-flip
 Textures due to mini2Dx placing its origin in the top-left
 corner rather than the bottom-left corner like LibGDX | 
| TextureRegion |