public class SelectRenderNode extends RenderNode<Select<?>,SelectStyleRule> implements ActionableRenderNode
currentArea, effects, element, hiddenByLayoutRule, initialLayoutOccurred, parent, preferredContentHeight, preferredContentWidth, style, targetArea, xOffset, yOffset, zIndex
Constructor and Description |
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SelectRenderNode(ParentRenderNode<?,?> parent,
Select<?> element) |
Modifier and Type | Method and Description |
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void |
beginAction() |
protected float |
determinePreferredContentHeight(LayoutState layoutState) |
protected float |
determinePreferredContentWidth(LayoutState layoutState) |
protected SelectStyleRule |
determineStyleRule(LayoutState layoutState) |
protected float |
determineXOffset(LayoutState layoutState) |
protected float |
determineYOffset(LayoutState layoutState) |
void |
endAction() |
protected void |
renderElement(Graphics g) |
applyEffect, beginHover, contains, endHover, getElementById, getHeight, getId, getParent, getPreferredContentHeight, getPreferredContentWidth, getPreferredInnerHeight, getPreferredInnerWidth, getPreferredOuterHeight, getPreferredOuterWidth, getRelativeX, getRelativeY, getRenderHeight, getRenderWidth, getRenderX, getRenderY, getState, getStyle, getWidth, getX, getXOffset, getY, getYOffset, getZIndex, interpolate, isDirty, isIncludedInLayout, isIncludedInRender, layout, mouseDown, mouseMoved, mouseUp, render, setDirty, setRelativeX, setRelativeY, setState, toString, update
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
mouseUp, setState
beginHover, contains, endHover, getId
public SelectRenderNode(ParentRenderNode<?,?> parent, Select<?> element)
protected void renderElement(Graphics g)
renderElement
in class RenderNode<Select<?>,SelectStyleRule>
public void beginAction()
beginAction
in interface ActionableRenderNode
public void endAction()
endAction
in interface ActionableRenderNode
protected float determinePreferredContentWidth(LayoutState layoutState)
determinePreferredContentWidth
in class RenderNode<Select<?>,SelectStyleRule>
protected float determinePreferredContentHeight(LayoutState layoutState)
determinePreferredContentHeight
in class RenderNode<Select<?>,SelectStyleRule>
protected float determineXOffset(LayoutState layoutState)
determineXOffset
in class RenderNode<Select<?>,SelectStyleRule>
protected float determineYOffset(LayoutState layoutState)
determineYOffset
in class RenderNode<Select<?>,SelectStyleRule>
protected SelectStyleRule determineStyleRule(LayoutState layoutState)
determineStyleRule
in class RenderNode<Select<?>,SelectStyleRule>