public class ImageButton extends Button
effects, styleId, visibility, zIndex
Constructor and Description |
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ImageButton() |
Modifier and Type | Method and Description |
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void |
attach(ParentRenderNode<?,?> parentRenderNode) |
void |
detach(ParentRenderNode<?,?> parentRenderNode) |
TextureRegion |
getTextureRegion(com.badlogic.gdx.assets.AssetManager assetManager) |
boolean |
isResponsive() |
void |
setLayout(LayoutRuleset layoutRuleset) |
void |
setResponsive(boolean responsive) |
void |
setStyleId(java.lang.String styleId) |
void |
setTexture(com.badlogic.gdx.graphics.Texture texture) |
void |
setTexturePath(java.lang.String texturePath) |
void |
setTextureRegion(TextureRegion textureRegion) |
void |
setVisibility(Visibility visibility) |
void |
setZIndex(int zIndex) |
void |
syncWithRenderNode() |
addActionListener, getLayout, isEnabled, notifyActionListenersOfBeginEvent, notifyActionListenersOfEndEvent, removeActionListener, setEnabled
addHoverListener, applyEffect, equals, getElementById, getId, getStyleId, getVisibility, getZIndex, hashCode, isDebugEnabled, notifyHoverListenersOnBeginHover, notifyHoverListenersOnEndHover, removeHoverListener, setDebugEnabled
clone, finalize, getClass, notify, notifyAll, toString, wait, wait, wait
addHoverListener, getId, notifyHoverListenersOnBeginHover, notifyHoverListenersOnEndHover, removeHoverListener
public TextureRegion getTextureRegion(com.badlogic.gdx.assets.AssetManager assetManager)
public void setTextureRegion(TextureRegion textureRegion)
public void setTexture(com.badlogic.gdx.graphics.Texture texture)
public void setTexturePath(java.lang.String texturePath)
public boolean isResponsive()
public void setResponsive(boolean responsive)
public void attach(ParentRenderNode<?,?> parentRenderNode)
public void detach(ParentRenderNode<?,?> parentRenderNode)
public void setVisibility(Visibility visibility)
setVisibility
in class UiElement
public void setStyleId(java.lang.String styleId)
setStyleId
in class UiElement
public void syncWithRenderNode()
syncWithRenderNode
in class UiElement
public void setLayout(LayoutRuleset layoutRuleset)