effects, styleId, visibility, zIndex
Constructor and Description |
---|
Image() |
Image(java.lang.String id) |
Image(java.lang.String id,
java.lang.String texturePath) |
Image(java.lang.String id,
com.badlogic.gdx.graphics.Texture texture) |
Image(java.lang.String id,
TextureRegion textureRegion) |
Image(com.badlogic.gdx.graphics.Texture texture) |
Image(TextureRegion textureRegion) |
Modifier and Type | Method and Description |
---|---|
void |
attach(ParentRenderNode<?,?> parentRenderNode) |
void |
detach(ParentRenderNode<?,?> parentRenderNode) |
TextureRegion |
getTextureRegion(com.badlogic.gdx.assets.AssetManager assetManager) |
boolean |
isResponsive() |
void |
setResponsive(boolean responsive) |
void |
setStyleId(java.lang.String styleId) |
void |
setTexture(com.badlogic.gdx.graphics.Texture texture) |
void |
setTexturePath(java.lang.String texturePath) |
void |
setTextureRegion(TextureRegion textureRegion) |
void |
setVisibility(Visibility visibility) |
void |
setZIndex(int zIndex) |
void |
syncWithRenderNode() |
addHoverListener, applyEffect, equals, getElementById, getId, getStyleId, getVisibility, getZIndex, hashCode, isDebugEnabled, notifyHoverListenersOnBeginHover, notifyHoverListenersOnEndHover, removeHoverListener, setDebugEnabled
public Image()
public Image(java.lang.String id)
public Image(java.lang.String id, java.lang.String texturePath)
public Image(com.badlogic.gdx.graphics.Texture texture)
public Image(TextureRegion textureRegion)
public Image(java.lang.String id, com.badlogic.gdx.graphics.Texture texture)
public Image(java.lang.String id, TextureRegion textureRegion)
public void attach(ParentRenderNode<?,?> parentRenderNode)
public void detach(ParentRenderNode<?,?> parentRenderNode)
public TextureRegion getTextureRegion(com.badlogic.gdx.assets.AssetManager assetManager)
public void setTextureRegion(TextureRegion textureRegion)
public void setTexture(com.badlogic.gdx.graphics.Texture texture)
public void setTexturePath(java.lang.String texturePath)
public boolean isResponsive()
public void setResponsive(boolean responsive)
public void setVisibility(Visibility visibility)
setVisibility
in class UiElement
public void syncWithRenderNode()
syncWithRenderNode
in class UiElement
public void setStyleId(java.lang.String styleId)
setStyleId
in class UiElement