• by Thomas Cashman
  • 2017-09-15 20:00:00 +0200

mini2Dx 1.6.4 released

mini2Dx 1.6.4 has now been released to Maven Central and includes two important fixes:

  • Fixed child UI elements receiving mouseDown events when hidden
  • Fixed API regression - missing setCenter method in shapes (caused by 1.3 refactor)

To update your existing projects, see the Updating mini2Dx wiki page.

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  • by Thomas Cashman
  • 2017-08-19 19:00:00 +0200

mini2Dx 1.6.3 released

mini2Dx 1.6.3 has now been released to Maven Central and includes the following changes:

  • Added additional UiElement defer method that accepts a duration
  • UI defer operations can now be cancelled

To update your existing projects, see the Updating mini2Dx wiki page.

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  • by Thomas Cashman
  • 2017-08-06 16:00:00 +0200

mini2Dx 1.6.2 released

mini2Dx 1.6.2 has now been released to Maven Central and includes the following changes:

  • Added support for rotated + flipped tiles
  • Added TiledObject#getProperties method
  • Fixed Tiled property parse notification for TSX tilesets

To update your existing projects, see the Updating mini2Dx wiki page.

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  • by Thomas Cashman
  • 2017-07-29 22:00:00 +0200

mini2Dx 1.6.1 released

mini2Dx 1.6.1 has now been released to Maven Central. This release adds support for animated tiles in TiledMap instances.

To update your existing projects, see the Updating mini2Dx wiki page.

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  • by Thomas Cashman
  • 2017-07-16 18:00:00 +0200

mini2Dx 1.6.0 released

mini2Dx 1.6.0 has now been released to Maven Central. This release adds some new features to the Tiled package:

  • Added hexagonal Tiled map support
  • TSX tilesets now shared across TiledMap instances when path is same - reduces memory usage

To update your existing projects, see the Updating mini2Dx wiki page.

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mini2Dx is game programming simplified

An easy to use API with powerful features and plugins to help you build your next game