• by Thomas Cashman
  • 2017-07-12 17:00:00 +0100

mini2Dx 1.5.4 released

mini2Dx 1.5.4 has now been released to Maven Central. This release adds some additional utilities to the Tiled package:

  • Added more utility methods to TiledCollisionMapper
  • Added TiledMap.getLayerIndexIgnoreCase
  • Added support for Tile type attribute

To update your existing projects, see the Updating mini2Dx wiki page.

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  • by Thomas Cashman
  • 2017-07-10 19:30:00 +0100

mini2Dx 1.5.3 released

mini2Dx 1.5.3 has now been released to Maven Central. This release fixes integration between LibGDX’s stage2D and mini2Dx-ui.

To update your existing projects, see the Updating mini2Dx wiki page.

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  • by Thomas Cashman
  • 2017-06-13 19:42:00 +0100

mini2Dx 1.5.2 released

mini2Dx 1.5.2 has now been released to Maven Central. This release fixes a locking issue when calling removeAll(List) on concurrent quad tree implementations.

To update your existing projects, see the Updating mini2Dx wiki page.

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  • by Thomas Cashman
  • 2017-06-10 23:00:00 +0100

mini2Dx 1.5.1 released

mini2Dx 1.5.1 has now been released to Maven Central. This release adds some minor improvements to API:

  • Initial support for JRebel - re-layout UiContainer instances if UI classes change
  • Added label + icon getters for TabButton
  • Added removeAll() method to UiNavigation interface and implementations

To update your existing projects, see the Updating mini2Dx wiki page.

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  • by Thomas Cashman
  • 2017-06-03 20:00:00 +0100

mini2Dx 1.5.0 released

mini2Dx 1.5.0 has now been released to Maven Central. This release contains a lot of performance improvements, API improvements and bug fixes. You can find the full list in the CHANGES file. To update your existing projects, see the Updating mini2Dx wiki page.

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mini2Dx is game programming simplified

An easy to use API with powerful features and plugins to help you build your next game